2010-02-08

Microsoft Project Natal

Upplagd av BlueMoon

Another fully tangible controller for gaming is ‘Project natal’ by Microsoft which is supposed to be in market in the fourth quarter of this year. The idea behind Natal is the use of human gestures and spoken language to manipulate the virtual objects. Unlike Wiimote, Natal does not use any remote controller to hold. The project is described in the web like this -


“Introducing Project Natal, a revolutionary new way to play: no controller required. See a ball? Kick it, hit it, trap it or catch it. If you know how to move your hands shake your hips or speak you and your friends can jump into the fun -- the only experience needed is life experience.”

The project reveals some interesting aspects of tangibles. First of all, the whole body is considered a tangible object to control the game, which is the main focus of the game. For example, in a racing game, a player will do the same gesture in front of screen what people do in real world. Other objects/person can join as a direct representation of what is happening on the screen. In the previous example, one can change the tires during racing, one can be cheer girls same as like real world. The best thing is the multiple tangible objects control the game or the environment. We have social collaboration, physical interaction everything that TUI is supposed to be.

Here is the Video -

Project Natal

0 kommentarer: